I describe how to transfer geometry cached animation back and forth between marvelous designer and maya. After deeper research i learned you can connect ge.
Note: This course uses MD 5 ( Marvelous Designer 5 ) The Overall workflow is the same. Great video for getting started with using any marvelous designer version. By taking this course will be learning about a tool that covers more than just fashion but it open up other industries like game and movies.
DAZ Studio can handle two types of animation: aniMate aniBlocks, as well as traditional keyframe animations, much like many other 3D applications. The principle of animating objects is very simple, but as a scene becomes more complex you may find that additional tools (such as.
Introduction
This little tutorial is focused on the work that I usually do when it comes to keyframe concept creation. Chupulu kalasina subhavela serial all episodes in telugu. It covers my workflow, beginning with creating initial sketches in Photoshop which provide me with enough information to begin the 3D process. That allows the creation of a more realistic illustration using several specialized software packages for each step of the process.
Final Keyframe Concept
Step 01: Thumbnails, ideation and sketching big
In this first stage, I start by dropping some ideas into the canvas. The main purpose is to stay loose which helps me to focus more on composition and storytelling. It's a more private or personal step where all of the fast sketches are only to ground the ideas. After that, I start to refine some more of the previous ideas that I have developed. The goal here is to try to achieve a more grounded result by introducing more elements into the composition, such as the background in this case and more dynamism in the characters, this will start to help me building a more readable concept.
Black and white sketching is useful to evaluate early the shapes and values that you may want for the final image
Step 02: DAZ Posing
Thanks to DAZ, the posing phase becomes more easy and efficient, mainly because the models that it has are already rigged. It's just matter of creating a really cool pose that is also believable and helps to tell the story.
DAZ for quick character base and pose creation
Step 03: Garment creation in Marvelous Designer
In Marvelous I start by importing a new model which is in 'A' pose, this is super helpful because you can easily use the symmetry modifier to create all your garments faster. In this process I always try to start by creating bigger shapes, then medium and finally the details of each one of the pieces.
For the garment creation remember to go Big>Medium>Small shapes
Step 04: ZBrush Sculpting
Inside ZBrush, at least for these characters, I created different props like the boots and the mask that covers the neck and the chin, also the weapons. Mainly this type of work is done with DynaMesh and the sculpting techniques with the standard brushes such as Clay Build-up, Dam Standard, Clay, etc. For other props like the weapons, the process is more efficient with ZModeler and Live Boleans. I also split my meshes here into different sub-tools depending on the type of material that I will use in Keyshot.
Here it's important to remember that this is use for concept, which means that some details can be added after in Photoshop more easily
It supports picks and fills from iTunes/Music playlists with time instructions, artist separation, unique track checking, and best fit exact time searching for top of the hour placement for station IDs or other arbitrary times.Radiologik Scheduler Advanced is a mode for scheduler which further supports voiceover intros and outros for specific tracks, artists, albums. It includes support of scheduling spot/ad flight runs, podcast subscribe and play, date matching track titles, and time announcements and sells for just $96.00.Either mode, same program, is always available to download and try.Learn by videoTo learn more about Radiologik DJ and Scheduler, visit the for 4+ hours of overviews and comprehensive tutorials. For the right radio sound you can edit properties of each track for start, stop, ramp, overlap, fade-in, and fade-out and those values are stored with the audio file even if it moves from Mac to Mac.Professional transitionsUse Track Prep in the free Radiologik Scheduler Basic to analyze your tracks ahead of time for best radio transitions.Take it onlineFinally, for internet broadcasters, use a stream encoder like LadioCast to setup an AAC+ or MP3 stream 2. Radiologik dj 2018.10.1 free for mac. Basic and Advanced features are the same download and can be switched from the application menu.It uses iTunes/Music as its database utilizing playlists and particularly smart playlists for song selection with its own top logic using a weekly schedule.Radiologik Scheduler Basic is Free with DJ. Radiologik SchedulerYou can use the scheduler to run a 24/7 automated terrestrial or internet station.
Keyframe Animation 3d
Step 05: Keyshot Workflow.
In Keyshot the process that I use is really basic, just by dragging and dropping different basic materials with minor tweaks here and there is more than enough to get a decent result. The lighting is provided by an HDRI, It's important that it has a great balance between shadow and light. Even with this it's good to have some pins that will help you to emphasize the intention that you want to add to your composition.
I don't spend so much time here; the core of my process is inside Photoshop. Always remember that this is a concept
Step 06: Render Passes
As you saw in the latest image, I usually select all the render passes from my Keyshot render options. That's because sometimes I'm not sure about the exact passes that I may want. In the image below you can see the most common renders that almost every time I work with.
Render Passes. Ready for the most fun part of the process!
Step 07: Composition Part One
In this first part I basically started to mix all my renders from Keyshot and then start exploring the final details that I would like to have in my final image. Using different texture images, such a grunge textures for the garments and some photos from real locations I build the background and the ambience.
Step 08: Composition part two
Animation In Marvelous Designer
After I had a good start with the composition itself, here I'm more focused on the little details that make my image more believable, like the character's hair and face. This is more a 'zoomed in' working process, where my goal is to build the main areas of my composition with more details and also fixed the ones that I think that don't look how I think they should.
Step 09: Final Looks
Keyframe Gallery Animation
For this last part, my goal is to make the image more atmospheric, that's why I like to use some fog, lens flares, and ambient effects. In this case I added some rain FX and some light and flares photos from photobash.org and also I played more with the values which helped me to get a better mood and look.
Top tip 01: Photoshop Layers Work
This is a small breakdown of the way that I use to work with layers inside Photoshop. The process varies depending on the image that you are working with, but the structure is almost the same in all of my artworks. If you want to know more about this workflow, you can visit my gumroad page where you can find a go through process video about this.
Photoshop breakdown
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Marvelous Designer is a great all-round cloth creation and simulation tool. You can use MD to build clothes for characters or draping fabric into 3D scenes. Marvelous Designer also has some physical forces that you can use to affect the cloth in the system. Watch Travis Davids’s short 16-minute tutorial that shows how to use MD’s Wind Controller to create a waving flag.
In the tutorial Davids shows how he uses wind to create dynamic drapery. If you are using more recent versions of MD, you have the opportunity to export the animation as an Alembic file cache so that you can import it into virtually any of your favorite DCC apps.